Gambling Insider: ICE Pre-Show Q&A
Julia Salagaeva, Connective Games LLC
What are you most looking forward to about ICE 2018? And why are industry events like ICE so important to Connective Games?
We are thrilled to be returning to ICE once again, and to talk to delegates about the incredible progress we have made over the past 12 months with our poker and casino platform and products. We also look forward to catching up with operators and fellow suppliers to learn more about the trends impacting the global online gambling industry in 2018, and the opportunities these trends present. It is going to be a huge year for Connective Games with a raft of new products, tools and features in the pipeline, and we can’t wait to share them with friends old and new.
In the years that you've been attending, how has the show evolved and changed to meet the needs of the industry?
The number of delegates attending the conference has increased significantly in recent years; this in turn has led to a major uptick in the amount of traffic we have received at our stand. The quality of the show has also improved, from the speakers and talks right through to the layout and organization of the event. It is the largest conference on the calendar, and the one we get most excited about.
What can visitors expect to see at the Connective Games stand? Will you be launching any new products or have any exciting presentations on offer?
Senior members of the Connective Games team will be on hand to speak with delegates and guide them through the products and services we offer. They will be able to try out our games, and get a feel for what makes us one of the most successful companies in the sector. We would also like to invite visitors to stop by for a quick chat and a coffee – anyone and everyone is welcome at the Connective Games stand.
What are some of the main topics you think will be discussed by attendees this year?
I think virtual reality will be a hot topic this year. Operators and suppliers are still trying to figure out the exact role it will play in the industry, but here at Connective Games we believe it will be big. I think we need to find a way of rolling out VR to the masses – possibly via mobile – and when widespread adoption occurs can really ramp up our efforts with the technology.